10. Excitebike

Fairly simple, until you realized that you could customize your own track, which was pretty revolutionary considering the year was 1986 and most people were too overwhelmed with the simple option to know what to do with it. Also, you could totally wipe your friends out when you raced, which ended up destroying budding friendships the nation over.
9. California Games

Hackey Sack!!! Trust me, it was more exciting than it sounded. Actually, this game had a knack for making the mundane fun. Even if the game leaned a little to far into hippiedom for its sports inspiration.
8. T&C Surf Design

During the 80’s, surf and skateboard games were pretty prevalent, many of which weren’t able to really pull their weight, but T&C differed in that it was one of those rare dual games (surf and skate) that was actually worth its salt in both.
7. Track and Field

This entry only qualifies if you had the power-pad, which made for a pretty novel and fun experience that departed a ways from anything the NES had done before. Doing triple jump? You actually had to JUMP on the pad. Maybe not a precursor to the Wii, but important nonetheless.
6. Duck Hunt

Hunting is a sport. For the purposes of this discussion anyway. Unless you held the damn gun up to the screen, which everyone did. The only gun game worth a damn on NES (Sorry, “Hogan’s Alley”).

Fairly simple, until you realized that you could customize your own track, which was pretty revolutionary considering the year was 1986 and most people were too overwhelmed with the simple option to know what to do with it. Also, you could totally wipe your friends out when you raced, which ended up destroying budding friendships the nation over.
9. California Games

Hackey Sack!!! Trust me, it was more exciting than it sounded. Actually, this game had a knack for making the mundane fun. Even if the game leaned a little to far into hippiedom for its sports inspiration.
8. T&C Surf Design

During the 80’s, surf and skateboard games were pretty prevalent, many of which weren’t able to really pull their weight, but T&C differed in that it was one of those rare dual games (surf and skate) that was actually worth its salt in both.
7. Track and Field

This entry only qualifies if you had the power-pad, which made for a pretty novel and fun experience that departed a ways from anything the NES had done before. Doing triple jump? You actually had to JUMP on the pad. Maybe not a precursor to the Wii, but important nonetheless.
6. Duck Hunt

Hunting is a sport. For the purposes of this discussion anyway. Unless you held the damn gun up to the screen, which everyone did. The only gun game worth a damn on NES (Sorry, “Hogan’s Alley”).
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